local more1__fuyu = fk.CreateSkill {
  name = "more1__fuyu",
  tags = { Skill.Compulsory, },
}

Fk:loadTranslationTable{
  ["more1__fuyu"] = "负隅",
  [":more1__fuyu"] = "锁定技，当你成为伤害牌的目标后，你摸一张牌；当你使用伤害牌指定目标后，目标角色摸一张牌。",
  ["$more1__fuyu1"] = "",
  ["$more1__fuyu2"] = "",
}


more1__fuyu:addEffect(fk.TargetConfirmed, {
  anim_type = "support",
  can_trigger = function(self, event, target, player, data)
    return player:hasSkill(more1__fuyu.name) and data.card.is_damage_card and (data.to == player or data.from == player)
  end,
  on_cost = function (self, event, target, player, data)
    return true
  end,
  on_use = function(self, event, target, player, data)
    local room = player.room
    data.to:drawCards(1, more1__fuyu.name)
  end,
})










return more1__fuyu
